We develop garments in a compostable material with short lifespan, but we also develop skins for avatars to use in games and other virtual platforms.

The garments are designed in a 3D environment, 3D printed with flexible filament and then covered with a compostable, foamed emulsion in a fully automated process.

The material is compostable and with a limited lifespan making it possible to consume the garments without environmental guilt.

This paves the way for an experience based clothing experience in the borderland between physical and virtual. An experience that follow the path of other access economy services such as Spotify, Netflix, Steam and Uber.

There is also a huge potential for customized garments since the process is automated and based on CAD files.